[packet forth is dead, long live packet forth tom@zwizwa.be**20080614112627] { hunk ./www/index.html 11 - graphics processing and generation. Although - the focus has shifted towards generative graphics in the last couple - of years, the original goal was and still is real-time video - processing. PF is now quite stable and usable, but remains a bit of - an odd duck in the land of open source video processing tools.
+ graphics processing and generation written by Tom + Schouten.. Although the focus has shifted towards generative + graphics in the last couple of years, the original goal was and + still is real-time video processing. PF is now quite stable and + usable, but remains a bit of an odd duck in the land of open source + video processing tools. hunk ./www/index.html 36 - the objectives of the Staapl project. - -If you are interested in trying PF, have a look at
- the Packets website or
- subscribe to
- the pf-list. The
- main distribution channel is
- the darcs
- archive. If you are interested in the gory details, have a look at
- the dev
- log. PF is released to the public under the
- GPL v2.
+ the objectives of the Staapl
+ project.
hunk ./www/index.html 42
-PF was forked from
-the Pure Data
+ PF was forked from the Pure Data
hunk ./www/index.html 45
-on generative graphics, driven in large part by the requirements of
+on adding features for OpenGL based generative graphics, driven in
+large part by the requirements of
hunk ./www/index.html 48
-on stabilizing and cleaning up the code base. During the author's
-affiliation with GOTO10 in the period
-(2005-2007) an effort has been made in collaboration with Aymeric
-Mansoux and Marloes De Valk to bring PF to the general public and
-start the
-Packets community website.
-PF is written by Tom Schouten.
+on stabilizing and cleaning up the code base. PF is currently in
+hibernation.
+
+ Due to lack of time and interest on my end (shifting focus to
+Staapl) and lack of community interest, PF will probably die in its
+current form. A big thanks to those who believed in it; I'm going to
+do my best to not make that effort go to waste. I still like the idea
+behind PF, but I made some mistakes in the design that I can't fix
+without spending a huge amount of time. The world has changed a lot in
+5 years, and I've learned a thing or two. The way I see things now
+(June 2008), the language part will will probably be absorbed in
+Staapl, and the simplified glue layers for Linux media APIs will
+probably find a home in a C library.
+
}