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Fri Oct 18 08:30:14 EDT 2019

State machines

Look at async / .await in Rust.

My guess is that this is part of the general trend to move away from
emulating multithreading (multiple stacks), and moving into a state
machine world but with some syntax sugar.

https://rust-lang.github.io/async-book/01_getting_started/04_async_await_primer.html




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