Sat Jan 23 19:46:59 EST 2016
Ambient, modulation cycles
I like soundscapes. And as far as I've played with synths, it is
fairly easy to get a basic set of 5-10 parameters that when changed at
the 10 - 0.1 Hz range give an interesting path.
Now, how to make interesting modulators. E.g a single motion through
5D-10D space that either has pleasing random qualities, or some
(self-similar?) meaningful properties.
Can you just keep on adding LFOs?
What about making that simple in RAI?
Anyways, a previous idea was to use hamiltonian systems as an ambient
generator, either to generate sound (noisy) or to generate modulators.