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Wed Aug 18 18:34:27 CEST 2010
Static allocation: stacks and queues.
* In an embedded application, if a static structure is built at
run-time, built up from many small fragments of memory, it might be
better to allocate from a stack than to pollute the heap. If the
amount of memory needed is predictable, the stack size can even be
fixed at compile time. This requires a two-pass algorithm though.
* Instead of writing pointers to a work queue, it is also possible to
write self-contained objects. This avoids malloc() for the payload
data.
Both are really the same pattern: ``catch'' memory allocations and
implement them differently based on knowledge of the memory lifetime.
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